<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Overview on Arthur Baboin</title><link>https://blog.deadgate.fr/tags/overview/</link><description>Recent content in Overview on Arthur Baboin</description><generator>Hugo</generator><language>en</language><copyright>© Arthur Baboin</copyright><lastBuildDate>Fri, 26 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.deadgate.fr/tags/overview/index.xml" rel="self" type="application/rss+xml"/><item><title>Why compile Magic: The Gathering?</title><link>https://blog.deadgate.fr/mtg-compiler/01-why-compile-mtg/</link><pubDate>Fri, 26 Jun 2026 00:00:00 +0000</pubDate><guid>https://blog.deadgate.fr/mtg-compiler/01-why-compile-mtg/</guid><description>&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Placeholder.&lt;/strong&gt; This page exists to validate the site setup (layout, code
highlighting, the series hub). Replace the body with the real write-up.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Magic: The Gathering has tens of thousands of unique cards, each carrying rules
text written in a semi-formal natural language (&amp;ldquo;Oracle text&amp;rdquo;). A first taste of
the data we are working with:&lt;/p&gt;</description></item></channel></rss>